Hong Meiling is a heroine from the Touhou Project series who works and lives at the Scarlet Devil Mansion as its personal gatekeeper, guarding its entrance alongside her followers. She is a youkai, although it isn't currently known which category she belongs to. She is known for her mastery of martial arts, part of which can be seen from her movement which is performed with Shin-Kyaku (a move ...
Hong Meiling in Fan Culture. She is widely known as "China" (中国, pronounced Chuugoku ), the one whose real name is never remembered. In fanworks, she doesn't take that well which leads her being shunned or defensive of her name. It is known that in 2ch, there was a …
Sanae Kochiya ( Kanako Yasaka) • Cirno • Hong Meiling • Reimu Hakurei • Utsuho Reiuji • Suwako Moriya • Marisa Kirisame • Alice Margatroid • Goliath Doll • Patchouli Knowledge • Giant Catfish ( Taisui Xingjun • Hisoutensoku) SWR Characters.
Hong Meiling is a youkai, though it isn't currently known which specific category she actually belongs to. She guards the entrance to the Scarlet Devil Mansion along with her henchmen. She is known for her mastery of the martial arts, part of which can be seen …
Finally, the 1st, 4th, and 5th Bullet now have Human Killer. And finally, the most important part of most character’s kit is the Last Word, and Meiling’s got a huge buff. Crimson Earth-Shaking Star Pulse has had a number of improvements. Firstly, it now provides 0/1/2/2 Star and 0/1/1/2 Earth Breaks at 0/1/2/3 Power - a fantastic ...
Tomato and ketchup on the hand. 9. level 1. omnirusk. · 7d. Yakuza enthusiast. Love male meiling. Male sakuya’s also cool ig. 3.
Hong Meiling's Last Word (a Touhou LW original). It is based on Star Sign: Earth-Shaking Star Pulse and is full of Meiling's identity as the guard of the Scarlet Devil Mansion. She manipulates her own qi to create a crimson aura, making her look more like a vampire's retainer than a Tai Chi Chuan practitioner.
Hong Meiling (紅 美鈴, Hon Meirin) is a youkai, though it isn't currently known which specific category she actually belongs to. She's the gatekeeper of the Scarlet Devil Mansion. She is known for her mastery of the martial arts, part of which can be seen from her movement which is performed with Shin-Kyaku (a move in Chinese martial arts).
Hong Meiling is the gatekeeper to the Scarlet Devil Mansion from Touhou Project.She first appeared as the Stage 3 Boss of Embodiment of Scarlet Devil.. Although she is a youkai, Meiling does not show any aggression toward humans unless they are trying to trespass into the Scarlet Devil Mansion, instead preferring to engage in friendly chat with them.
Introduction. More info: Touhou Wiki; A Chinese youkai serving as the gate guard of the Scarlet Devil Mansion, Hong Meiling also manages the mansion's garden, and is on good terms with her mistress Remilia and her co-worker Sakuya.A master of martial arts, Meiling blends Tai Chi Chuan, Qi, and exceptionally colorful danmaku in a unique but rather atypical fighting style for a Youkai.
A or Aya j. Dragon in the middle. Debuting in a patch in IaMP but universally regarded as the weakest character in the game, Meiling returns again in Hisoutensoku with considerable upgrades in all aspects. Charging the move makes it travel much faster, but it doesn't add anything to the amount of hits or damage. A kind of awkward anti air that's hard to use in neutral, but it does have use in some combos. C Version: Startup is longer and the projectiles and punch hit farther away from Meiling. Effective against those with a connection to resolving incidents. Drains 1 orb on block, 2 on wrongblock, hits low. Can also be used to poke and intercept dash attacks due to its speed. If you clip them with f. Because the blast lasts a little over a second, this is a surprisingly good move for Oki. If Meiling loses to Youmu in Unthinkable Natural Law , the latter will ask if Meiling shouldn't just use a weapon, namely a green dragon blade. Because it knocks down, it's an excellent move to add to dial-a-combos. From Touhou Hisoutensoku. Flavor Text: Whips up a storm using powerful chi from all over her body. The spacing here can allow you to take a gamble and try and trap the enemy- if a 5C or 6C won't connect seamlessly, you can followup with a Default or Flower Slam or Default to catch grazing opponents. Her mixups and pressure is where she really shines, but once the enemy regains bullet momentum the game becomes extremely unsafe. Old 5B, forward kick, somewhat slow. There's a section on this later. Fragrant Wave BC - The chi beam is delayed, has decent health and spirit damage. Spirit Damage Hits mid, decent chip damage, grounded. Unfortunately for her, once the enemy regains bullet momentum she has to work in order to find another opening. Drains 1. Bad hitstun, but cancellable into both specials and spellcards. History Talk 0. Used heavily in Meiling's strongest air combos. Worth noting that the pushback from the counterhit invalidates Dial-A combos without dashing momentum. Mostly used as an aerial followup to a 2B launch or a falling steep jumpin. Spirit Damage -. Because the chi is strong, she can fly into the sky. Can be used as a frame trap if you delay the cancel from 5AA a little bit. Spirit Damage B Flavor Text: Using all of her chi, she creates a whirlpool and attacks. Air-usable from level 2 onwards. Be sure not to drain your own spirit by using this excessively. Hits low. At level MAX, timing the moves activation around the moment the enemy hits the ground usually results in them being hit when they wake up. Hong Meirin You must be swift as the coursing river Hong Meirin With all the force of a great typhoon Hong Meirin With all the strength of a raging fire Mysterious as the dark side of the moon. Universal Conquest Wiki. Increased levels increases the duration of the move. It is a high move that can be used at any range, so you can throw this out when the opponent expects a 2A to fish for wrong blocks. Staff Bureaucrats Jester of Chaos. Flavor Text: Takes a while to create a huge, seven-colored bullet of chi. Has average reach and hits pretty high above the ground, so it can be low profiled. Combos after a22B are now possible. If you combine this with Diamond Dust weather and a corner situation, Meiling has the enemy completely helpless due to lack of ground or air teching. C Version: Meiling travels farther in the air, her momentum carries her forward as she recovers. With quick enough reflexes, you can reverse your retreat and land a combo before they recover. Old level 1 orb card. Has applications as a frame trap.
A Chinese youkai serving as the gate guard of the Scarlet Devil Mansion, Hong Meiling also manages the mansion's garden, and is on good terms with her mistress Remilia and her co-worker Sakuya. A master of martial arts, Meiling blends Tai Chi Chuan, Qi, and exceptionally colorful danmaku in a unique but rather atypical fighting style for a Youkai. In this game, Meiling is a physically based fighter. At close ranges, she is at her best. Meiling also has some fairly dense bullets that are useful for defensive play. However, most of her melee is fairly short range, and Meling's bullets suffer from being relatively useless at longer ranges. Unfortunately for her, once the enemy regains bullet momentum she has to work in order to find another opening. China is suited to a cautious but aggressive style of play. Playing Meiling requires making the best use of her speed and pressure. Fastest jab in the game, tied with Cirno. Has average reach and hits pretty high above the ground, so it can be low profiled. Combos into Red Cannon as an anti air. Second hit of dial A combo, has exactly the same frame data as the first. Combos into Red cannon if it hits anti air. In blockstrings, mix up between 5AAA and 2A. Third part of Dial A. Most often cancelled into bullets in combos and blockstrings. Can be used as a frame trap if you delay the cancel from 5AA a little bit. Be sure to mix this up as to not get predictable. One of Meiling's 3 dial A enders, Meiling performs a kick with a step forward. Since it has no cancels other than special moves it is not seen much outside of combos. Since it is only -1 after a wrongblock, it is very easy to reset pressure after this if you can react to the situation. One of Meiling's 3 dial A enders, Meiling steps forward and attacks with her palms. Not very useful in or outside of combos as it is mostly overshadowed by 5AAAA due to lack of cancel options. The start of the animation kind of looks like Yellow Quake Kick, so you can throw opponents off with it, but otherwise you shouldn't be throwing this out much. One of Meiling's 3 dial A enders, Meiling performs a sweeping kick. Looks the same as 3A, but has worse frame data. Ends pressure on correct block, but can lead to a reset if the opponent wrongblocks and lacks a fast jab. Has utility in that it guarantees a knockdown regardless of how much spirit power you have. Meiling steps forward and kicks. Decent speed and great range for its size, so it's easy to hit with. Can be cancelled into 6A, 3A or bullets for mixups. Also great at stopping dashes, but watch out fo characters with fast dash attacks. Get used to hit confirming this one, as you'll be landing this one often. Meiling performs a crouching jab. Great speed and reach for a 2A, making it good for checking aggression and keeping the pressure. The starter and the meat of the majority of Meiling's blockstrings. Be sure not to overuse it however, as opponents might start trying to jump away. Watch how opponents react to blocking a 2AAA Meiling attacks with her shoulder. It is a high move that can be used at any range, so you can throw this out when the opponent expects a 2A to fish for wrong blocks. The startup causes Meiling to crouch quite low so it can be used as an anti air if timed properly. Great for stopping opponents trying to jump or poke Meiling's 2A strings. Small reward outside of the corner, but has a good amount of conversions if there is a wall near. Meiling delivers a low sweeping kick. A an effective frametrap. Similar to 6A, 3A can also be used to beat opponents trying to poke from 2A strings, but it usually leads to lower damage than 6A and it doesn't reach as far. Dashing elbow. Decent speed and reach but it is always disadvantageous, so it should be used carfully. Used to catch people trying to jump from a range. Meiling dashes and attacks with her palms spread in both directions. Only cancellable to spell cards. Can occasionally be useful for catching jumps or ending combos, but if this move is correctly blocked, Meiling will be forced to block.
It is a high move that can be used at any range, so you can throw this out when the opponent expects a 2A to fish for wrong blocks. Meiling stomps the ground, sending a small tremor along the ground to the opponent. Decent speed and great range for its size, so it's easy to hit with. A fast chi blast from the palm. Meiling charges a moment and launches a big, albeit short-ranged beam-like chi blast in front of her. One running gag involves her being stabbed in the head by Sakuya's knives. Hits 4 times midscreen before enemy is pushed too far away, 6 times in corner, 8 times on Okuu in the corner. Finally, the 1st, 4th, and 5th Bullet now have Human Killer. By using this properly, you can force opponents into bad situations and counter their next action or force them to block. However, the rather slow motion cancel on this bullet makes it hard to move in with, so it is rather bad at zoning the enemy or closing the gap. Info Hong Meiling's Spread Shot. Cancels into 6A or 3A, can be chained into f. At max level, the range of the B and C versions are identical. Hits high. Has high density and stays on the screen quite a while, making it a very strong at mid range zoning. It is also common for fan works to depict Meiling caring for Sakuya when the latter was a child. C Version: Longer startup. At level 3, Hong's startup stomp forward gains a hitbox. There are versions of this character available that don't have their own branch articles! Meiling makes circular gestures with her hands as if she was using an orb super, but instead a big rainbow circle appears in the air in front of her. This is usually due to her inability to keep unwanted visitors, mostly Marisa, out of the mansion. Meiling says her shot is instantaneous, but others say differently. Increased levels increase the duration of the move. History Talk 0. Smash attack, decent range although a chunk of the tip of the graphic has no hitbox , but slow startup. Artwork from Touhou Hisoutensoku. Beware, because there is a pretty sizeable gap if the move is grazed before Meiling can move away. A Chinese youkai serving as the gate guard of the Scarlet Devil Mansion, Hong Meiling also manages the mansion's garden, and is on good terms with her mistress Remilia and her co-worker Sakuya. It just looks like she's firing off a series of qi bullets! At level 1 it lasts for 6 flashes, and each level up gives it an addition flash or 2 , for a maximum of 10 flashes. Be sure to mix this up as to not get predictable. Old 33C? When these situations occur, it's time for Meiling to back off- this is done with a 5C 22C string. She focuses qi into her flying kick and then lets bullets fly in all directions. A two part attack with an upwards kick and a downwards one. Invincible F. Spirit Damage Charge Memorizing her melee ranges, blockstrings and pressure options to force the enemy into a corner is key. This is how Chinese characters in Japanese shows and related media are almost always depicted: stereotypically prideful. Will of the Gatekeeper Lvl Meiling's B bullets are unique in that they don't cause a knockdown state on air hit, so using this to end combos that don't limit can be used as a reset. Bureaucrats Jester of Chaos. Yun is also Chinese like Meiling. However, it is quite useful in combos and block strings. Her j. They are really slow, but spread and limit the enemy's movement. Charging this sends shockwaves on either side of Meiling. Due to the low limit, it is often used to perform Meiling's more damaging corner combos. Colorful Brilliance "Rainbow Taichi" Flavor Text: A special ranged attack that creates waves of chi that undulate like waves. Combos into j.
Hong Meiling is a youkai , though it isn't currently known which specific category she actually belongs to. She guards the entrance to the Scarlet Devil Mansion along with her henchmen. She is known for her mastery of the martial arts, part of which can be seen from her movement which is performed with Shin-Kyaku a move in Chinese martial arts. During the events of Embodiment of Scarlet Devil , she tries to stop the heroine from entering the mansion, but fails. On Immaterial and Missing Power , she actually has no proper backstory but deserves one and is only playable at arcade. However on Touhou Hisoutensoku , she is a playable character and the only one that encounters the Unnamed Giant Catfish , even though she never properly defeated it. Meiling went to locate the giant and battle them, not realising the danger she was in. Touhou Wiki Explore. Touhou Project. Encyclopedia Bestiary Glossary General Terms. About Community Portal Forum. Explore Wikis Community Central. Register Don't have an account? Hong Meiling. History Talk Universal Conquest Wiki.